Articles for October, 2014

Driveclub Video Review
Driveclub is a solid, basic racing game with lots of tracks, lots of cars, and very little in the way of personality.
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Driveclub – BAC Mono Gameplay
Whip around tight turns in this gameplay clip of the BAC Mono from Driveclub.
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Nvidia’s GTX 980M and 970M May Finally Give Us Desktop Performance On a Laptop
Following from the launch of its desktop-based GTX 980 and GTX 970 GPUs, Nvidia has taken the wraps off the mobile versions of the same chips. The company claims the GTX 980M and GTX 970M offer around 75 percent of the performance of its desktop chips,...
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NBA 2K15 Released Today, Dev Says It Will Change What Fans Expect from Sports Games
NBA 2K15 launched today in North America for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. In a statement heralding the game's release, 2K Sports said the professional basketball game, which features Kevin Durant on its cover and a soundtra...
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Nintendo Reveals Next Wave of Amiibos, Plus Compatible Games

Nintendo has revealed the second wave of Amiibo toys scheduled for release across Europe.

From December 19, retails will begin to stock Amiibo figurines of Zelda, Diddy Kong, Luigi, Little Mac, Pit and Captain Falcon.

These are added to the previously announced initial wave of Amiibo figures due to ship across Europe from November 28, which include: Mario, Peach, Yoshi, Donkey Kong, Link, Fox, Samus, Wii Fit Trainer, Villager, Pikachu, Kirby, and Marth.

In the UK, each figurine will cost £11 each, while in the US the price is $12.99 each.

Amiibo are plastic miniatures of some of Nintendo's most iconic characters. With a built-in NFC technology, these toys can will interact with certain Nintendo games in various ways, though the specifics are not clear. A previous example cited by Nintendo is, when a Link Amiibo is adjoined to Mario Kart 8 on Wii U, that character then becomes playable in-game.

The first Nintendo game set to support Amiibo is Super Smash Bros for Wii U, and Nintendo has now revealed an initial list of other games that will support the toys in some form. They are:

Currently, the 2DS, the 3DS, and the 3DS XL do not support Amiibo technology, which is why Nintendo is set to release a new version of the handheld with NFC capability built in.

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$40 Wii U Captain Toad: Treasure Tracker Launching In December
Wii U game Captain Toad: Treasure Tracker, the first instance of a Toad character getting its own game, will launch on December 5 for $40, Nintendo announced today.The company also confirmed today that the game will support "select" amiibo figures in 2...
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Super Smash Bros. for 3DS Sells 2.8 Million

Alongside the announcement of a release date for the Wii U version of Super Smash Bros. today, Nintendo also revealed a sales update for the 3DS iteration. It has sold 2.8 million copies worldwide to date. This covers physical and digital units sold across Japan (where the game was released back in September), as well as the Americas and Europe, which welcomed the game on October 3.

Sales of this level make Super Smash Bros. for 3DS one of the system's best-selling games of all time.

“Super Smash Bros. for Nintendo 3DS is already in the hands of more than 2.8 million people worldwide, and the road ahead looks great," Nintendo marketing executive Scott Moffitt said in a statement. "Nintendo’s holiday software lineup is more than impressive, and our amiibo figures start a new chapter in the world of Nintendo interactive entertainment. With so many great experiences available, this holiday season is going to be an amazing time to be a Nintendo fan."

The Wii U version of Super Smash Bros., meanwhile, will be released on November 21 in North America and December 5 in Europe.

Nintendo also confirmed that the first wave of amiibo toy figures will be released when the Wii U version of Super Smash Bros. launches next month. These toys will sell for $13 each, and twelve will be included in the first wave, while a second wave of six additional toys will launch in December.

The amiibo toys can interact wirelessly with compatible games--Super Smash Bros. is the first, though they will also eventually work with Mario Party 10, Yoshi's Woolly World, and Mario Kart 8. Using the Wii U Gamepad's NFC technology, players can simply tap them onto the controller to "activate" them.

The New 3DS will feature built-in NFC technology, while Nintendo also plans to sell an adapter for the existing 3DS that lets amiibo toys work with the portable.

amiibo November releases:

  • Mario
  • Peach
  • Yoshi
  • Donkey Kong
  • Link
  • Fox
  • Samus
  • Wii Fit Trainer
  • Villager
  • Pikachu
  • Kirby
  • Marth

amiibo December releases:

  • Zelda
  • Diddy Kong
  • Luigi
  • Little Mac
  • Pit
  • Captain Falcon

For more on Super Smash Bros. for 3DS, check out GameSpot's review and what other critics are saying.

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Smash Bros. Wii U Release Date Confirmed by Nintendo
Super Smash Bros. for Wii U will ship across Europe on Friday December 5, Nintendo has confirmed.Meanwhile, in the US the game will ship two weeks earlier, on November 21.Two additional bundles have also been lined up by Nintendo UK, one of which featu...
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Ubisoft Denies It Lowered PS4 Specs on Assassin’s Creed Unity [Update]

Update: Ubisoft has said there is still a chance that the final specs for Assassin's Creed Unity could go beyond 900p.

"Final specs for Assassin’s Creed Unity aren’t cemented yet, but we can say we showed Assassin’s Creed Unity at 900p during our hands-on preview event last week," a spokesperson for the publisher told GameSpot.

"We’re confident that gamers will be thrilled with the gorgeous graphics and how Paris is brought to life in Assassin’s Creed Unity."

Original story: Publisher Ubisoft has moved quickly to clarify a claim made by one of its employees that the PlayStation 4 version of Assassin's Creed Unity was locked at 900p in order to maintain parity with the Xbox One edition.

Vincent Pontbriand, a senior producer at Ubisoft Montreal, said the Unity development team "decided to lock them [the game] at the same specs to avoid all the debates and stuff".

Due to the regularity in which PS4 games render at a slightly better resolution than Xbox One games, many interpreted this quote to suggest the PS4 version's resolution was lowered. This assumption, while not proven, triggered a storm of complaints on game forums and social media.

In a swift response, a Ubisoft spokesperson denied that it has lessened the PS4 version, instead suggesting that 900p was the initial target for both platforms.

"We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted," read a statement sent to Kotaku.

It continued: "To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other. Assassin's Creed Unity has been engineered from the ground up for next-generation consoles."

"Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs."

"At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience."

The issue of optimising performance on consoles is complex. With enough time, coders can find numerous ways of drawing more resources from a console, but tight deadlines often mean there's little time to fulfil a system's potential. This could explain why Ubisoft Montreal is sticking to a modest resolution at 30 frames-per-second.

Pontbriand, before Ubisoft issued a statement, explained to VideoGamer that "technically we're CPU-bound".

He said: "The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel."

"We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It's not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we're still limited to 30 frames per second."

Sony previously detailed that developers can use the GPU for processing.

"With PlayStation 4 we focused on all of the ways that developers could use the GPU for things other than graphics," Mark Cerny, the PS4's hardware architect, told CVG in June 2013.

"Now, that doesn't mean worse graphics. What we noticed was, over the course of a single frame, there are many things going on in a GPU but there are some things not being used at all, so that is a wonderful time to use it for other processes."

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Nintendo Rolls Out 3DS Themes in System Update

Nintendo has begun rolling out a new update for the 3DS that, among other improvements, introduces new themes to the handheld.

The downloadable themes give the 3DS a visual overhaul by adding new wallpapers and background images, as well as custom icons folders, music, and sound effects.

Firmware version 9.0.0-20U adds five pre-installed theme designs for the operating system, with more available to purchase via the eShop. In Japan, more than 40 themes are available to buy, of which you can browse in the images below.

Prices in Japan start at 100 Yen, which equates to about $0.90 (£0.60), but do not sell for any more than 200 Yen. In the UK, these themes are sold for £1.79 each. US prices were unavailable at the time of going to press.

As well as adding theme support, the update also makes the following additions:

  • Users can now capture screenshots of their Home Menu.
  • On the Nintendo 3DS eShop, the Title Information page has been updated to provide easier access to available videos, demos, user reviews, and other information.
  • Further improvements to overall system stability.

Nintendo's new themes are available for both the 3DS and 3DS XL, and will also be compatible with the New Nintendo 3DS--the latest handheld version from Nintendo, featuring customisable back plates, as well as a second analogue stick, and NFC technology.

Though set to ship this year in Japan, the New Nintendo 3DS US release date is currently set for some time in 2015. It will also be region locked.

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