Articles for February, 2015

Darksiders 2: Definitive Edition Confirmed for PS4

A remastered edition of Darksiders II is in development for next-gen systems, its publisher Nordic Games has confirmed to GameSpot.

Retailer Amazon stirred rumours when it listed a PlayStation 4 edition of the game, carrying the price tag of $40, but pulled the listing hours later. However, a representative for Nordic Games has since told GameSpot that “the authenticity of the listing is unquestionable”, but added that it is not yet ready to discuss the project. An Xbox One edition is therefore likely but not yet confirmed.

Darksiders II was one of the final releases from the now-bankrupt publisher THQ, and was released to critical acclaim in August 2012. Upon its launch on PlayStation 3, Xbox 360 and PC, GameSpot critic Kevin VanOrd wrote:

Darksiders II is remarkably well put together, particularly in light of its impressive scope.

GameSpot's Darksiders 2 review

“Darksiders II is remarkably well put together, particularly in light of its impressive scope. Bigger doesn't mean better, of course, but this isn't a "more of the same, just bigger" kind of sequel. The game uses its expansive geography to cultivate a poetic tempo in which your intellectual triumphs are rewarded with the immediate pleasures of fleet-footed platforming and demonic brutality.”

Later, a Wii U version would ship in time for the console’s release in November 2012. Months later in January, however, THQ officially dissolved and its assets were auctioned off across the industry.

Nordic Games, a publisher headquartered in Austria, spent $4.9 million on a collection of THQ properties, including Darksiders, Red Faction, MX vs. ATV, Destroy all Humans!, Summoner, and Supreme Commander.

Lars Wingefors, the chief executive of Nordic Games, later revealed that THQ had spent roughly $50 million on developing the sequel, and suggested that no such investment would be repeated by his company.

Then, in May 2014, the creative director for Darksiders and Darksiders II hinted that the series may live on.

Answering questions from fans on his Facebook page, Joe Madureira told fans that Darksiders “is not dead!!! The new owner, Nordic, seems very committed to continuing the series.”

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DYNAMITE ENTERTAINMENT AND THE BREWING FACTORY TEAM TO DEVELOP AND MANUFACTURE 3-D MERCHANDISE
LINE LAUNCHES WITH J. SCOTT CAMPBELL-INSPIRED WOMEN OF DYNAMITE COLLECTIBLES, DEBUTING WITH VAMPIRELLA STATUE    February 16, 2015, Mt. Laurel, NJ:  Dynamite Entertainment, a leading publisher of original and licensed comic books, graphic novels, and e-books, expands its extensive merchandising program with its proud announcement of a creative partnership with The Brewing Factory, the merchandise development company...
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Dying Light PC Patch Lifts Mod Ban

A new patch for the PC edition of Dying Light has lifted a previous block on modding the game, and also delivers numerous other tweaks and enhancements.

In Early February, developer Techland released a patch for the game as part of a wider effort to curb cheating in its Be The Zombie multiplayer mode, but the changes had also blocked out user-made mods.

Techland, upon discovering the restrictions, quickly released a statement suggesting that this was an unintended side-effect.

"Creating obstacles for modders has never been our intention. We are now working on a quick patch that will re-enable common tweaks while stopping cheating in the game's multiplayer mode,” the studio said at the time.

According to Techland’s summary of the new PC patch (1.4), modding is now fully enabled. Players who have the same mods installed will be allowed to play each other online (though this will not work for players attempting to connect without the same mod installed).

Among other changes is the removal of the infinite spit exploit in Be The Zombie mode, along with general stability improvements and a “significant” reduction on RAM resources.

Dying Light, which shipped across North America in late January, has yet to be released in the UK due to a distribution problem. The game is available digitally in all regions, however. The survival-horror FPS won GameSpot’s Game of the Month for January, and in the US became the best-selling retail game that month.

A Hard Mode is currently in development for all versions (Xbox One, PlayStation 4, PC), as part of Techland’s plan to release various free expansions.

The full patch notes, written by Techland, can be found below.

Hardware, performance & stability issues

• Resolved various stability issues

• Numerous general performance optimizations

• Significantly reduced RAM memory usage

Gameplay issues

• Added option to disable film grain video effect.

• Fixed the issue with reaching Survivor Rank 25

• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message

• Fixed extremely long load times that some users were experiencing

• Resolved issues with unlocking certain achievements

• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges

• Resolved issues with Personal Statistics menu

• Fixed problems with using keys assigned to gameplay features during chat

• Fixed duplicating weapons exploit

Be-the-Zombie mode

• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode

• Fixed several issues with connecting to games when playing as the zombie

• Added additional tools for tracking network issues

Game data integrity (modding)

• Games can be modded

• Modded games will not work online with original unchanged versions

• Modded games will work with other identically modded games

Graphical Bugs

• Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements:

• Fixed motion blur switching via main menu

• Fixed messaging when playing cross-platform session

Known issues we are still working on:

• Screen flickering when using dual-GPU setups

• Radeon support on Linux platforms

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Monster Hunter 4 Ultimate Sales Surpass 3m Units

Monster Hunter 4 Ultimate, Capcom’s newest entrant in its flagship action-RPG series, has now shipped more than three million copies worldwide.

Released on Friday February 13 in North America and Europe, the game appears to have made an immediate impact, entering the UK all-format game charts at fourth. Sales were spurred on by the release of Nintendo’s New 3DS handheld, which also launched across the west on Friday.

Capcom's latest action-RPG first launched in Japan on October 11, under the slightly amended name Monster Hunter 4G. Both Ultimate and 4G are the same game overall; an upgrade of the original Monster Hunter 4 that shipped in 2013.

While the original managed to surpass four million sales in about six months, Ultimate/4G is threatening to eclipse that feat already. On Monday, the publisher wrote in a notice to investors that “the resulting popularity of Monster Hunter 4G/Ultimate has propelled worldwide sales to more than 3 million units globally.”

Since the first Monster Hunter game made its debut in 2004, the series has steadily grown into what Capcom calls a “mega-hit,” now with cumulative sales of more than 32 million units worldwide.

Further reading: Monster hunter 4 Ultimate Review Round-up

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Xbox One Version of Telltale’s Game of Thrones Scuppered by Bug [Update]

Update: Although Telltale Games has not responded to requests for comment from the press, the developer has said a patch to fix the bug has been sent to Microsoft.

Providing Microsoft gives the patch a clean bill of health, players will need to wait more than a week for it to arrive on consoles.

The studio writes on its forum: "We have submitted a patch to Microsoft to resolve the issue some customers have experienced where Episode One choices did not carry over into Episode Two. We expect the patch to be released in the next 7-10 days and will update this thread as soon as it is available. We really appreciate everyone’s patience and hope to have you playing with your choices very soon."

Original story follows:

A spate of save data problems has been discovered on the Xbox One edition of Game of Thrones: A Telltale Games Series.

At the heart of the issue is a save data problem, with numerous people reporting that decisions made in episode one have not carried over to episode two. Affected players can still proceed with the game, but only with default decisions made form the previous episode.

Though there are many possible reasons for the issue with carrying over decisions between each episode, Telltale's support forums show that Xbox One players are specifically affected. (See threads 1, 2, 3, 4).

GameSpot has contacted Telltale Games for more insight into the issue.

The problem does not appear to be prevalent on other platforms, such as PlayStation 4, PC, Mac, iOS, Android, Xbox 360, and PlayStation 3.

Game of Thrones, the episodic point-and-click adventure, is the latest high-profile narrative from Telltale Games, following its work on acclaimed series such as The Wolf Among Us and The Walking Dead.

Reviews for the interactive adaptation of George R. R. Martin's fantasy novels are fairly positive so far.

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UK Chart: Evolve and Majora’s Mask Clear Out the Old

Three new releases have helped reshape the UK games chart following weeks of stagnation, with the launch of Nintendo’s New 3DS also boosting hardware sales.

Evolve, the multiplayer-focused first-person shooter, lands at the top of the list in its debut week. This is the first time since March 2013 that publisher Take-Two has produced a UK number one that wasn’t Grand Theft Auto V. Evolve’s week-one sales were evenly split between Xbox One and PlayStation 4 editions, with only a few non-digital PC versions produced.

In second place is Majora’s Mask 3D, Nintendo’s cult N64 adventure remastered for the 3DS handheld, which was supported by the launch of the New 3DS and New 3DS XL hardware. According to retail monitor Chart-Track, the new 3DS systems increased all-format hardware sales by about 57 percent.

Nintendo’s media campaign for its new system has helped spur sales of another 3DS game, Capcom’s Monster Hunter 4 Ultimate, which jumps to fourth place in its first week. As many as three million units of the game have shipped worldwide, Capcom says.

Familiar faces populate the rest of the top ten:

  1. Evolve
  2. Majora’s Mask 3D
  3. Call of Duty: Advanced Warfare
  4. Monster Hunter 4 Ultimate
  5. GTA V
  6. FIFA 15
  7. Far Cry 4
  8. Minecraft Xbox Edition
  9. Assassin’s Creed Unity
  10. Destiny

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‘Heroes of the Storm’ getting NECA action figure treatment – GMA News

'Heroes of the Storm' getting NECA action figure treatment
GMA News
“Heroes of the Storm,” which is Blizzard's own take on the MOBA genre, selects the most recognizable names and faces from “Warcraft,” “StarCraft,” and “Diablo,” and puts them all in one game. While this allows gamers to have epic showdowns between ...

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Mattel’s 2015 Toy Fair in New York: Reveals and a New Club! #TFNY – Action Figure Insider

Mattel's 2015 Toy Fair in New York: Reveals and a New Club! #TFNY
Action Figure Insider
4” DC Super Heroes action figures are paired with true-to-scale, giant DC Super-Villains. Each is highly articulated, highly detailed, and dynamically authentic. Display the adversaries in the included Arkham jail cell base. The all-new assortment ...

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Mattel’s 2015 Toy Fair in New York: Reveals and a New Club! #TFNY
Mattel posted the following Toy Fair update today on MattyCollector.com: Toy Fair is happening at this very moment! It’s industry insider-only, so let us be your eyes and ears for the most up-to-date info from the Masters of the Universe® line. We’re jumping right in with big news about a new subscription… Masters of the...
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LEGO Systems Wins Three Prestigious Toy of the Year Awards #TFNY
NEW YORK, Feb. 14, 2015 /PRNewswire/ — AMERICAN INTERNATIONAL TOY FAIR — LEGO Systems, Inc., the North American division of the world-renowned construction toy brand, was honored with three Toy of the Year (T.O.T.Y.) Awards. LEGO® FUSION, LEGO Technic and LEGO Juniors were recognized as Toy of the Year in the E-Connected Toy, Educational Toy...
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