CD Projekt Red has released a new developer diary delving into the creative process behind designing the fantastical creatures of The Witcher 3: Wild Hunt. In the video, which you can watch below, character artist Bill Daly discusses balancing fantasy with reality in creating the game’s monsters. Senior gameplay designer Damien Monnier, meanwhile, provides an overview of the process by which players track these monsters, while lead animator Jamie Bury details all the tools at Geralt’s disposal for fighting enemies. The video also shines a spotlight on a few of the game's monsters, including the airborne Harpies and the swamp-dwelling Drowners, as well the complex ecosystem Geralt and the monsters exist within. Following a three-month delay, The Witcher 3 release date has been confirmed as May 19. Nvidia has announced it will be bundling free copies of The Witcher 3: Wild Hunt and Batman: Arkham Knight with new purchases of its GeForce GTX 980 and GTX 970 graphics cards.
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