Users attack game for its narrative and simplistic combat.
Despite winning over the critics, Ninja Theory's reboot of the Devil May Cry series has taken a solid drubbing on its Metacritic user score page.
The Xbox 360 version of the game is currently sitting on an 86 Metascore at the time of writing, but the user score is a significantly lower 3.0 after 288 reviews.
Many of the complaints are aimed squarely at Ninja Theory's characters and narrative, with many criticising some of the late-game (and spoiler-filled) actions of Dante and his acquaintances.
Another common criticism is the level of difficulty, with many accusing it of being too simple for their tastes even on its more challenging modes.
Ninja Theory's take on the series has divided fans since its announcement, but most critics have embraced the game. The new combat approach alongside its attempts to engage with themes of capitalism and corporation in particular have been praised in reviews. "Sure, you may baulk at Dante's trendy new haircut, or maybe even miss a little of that B-movie Devil May Cry insanity," said GameSpot's Mark Walton in his 8.0 review of DmC, "but the heart of what makes the series so enticing and so much fun to play holds true here."
"DmC pulls off that unlikely reboot trick of feeling fresh and inviting while still holding onto what made the original series so appealing and so special. There's no point in looking back: Dante has got a brand-new future in front of him, and if DmC: Devil May Cry is anything to go by, it's going to be a great one."
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