Mass Effect Dev Reveals How Many People Refused To Be The Bad Guy

If you played through any of the Mass Effect trilogy, there's a high probability you played Shepherd as a Paragon opposed to a Renegade--at least on the first playthrough. And the stats back it up.

According to former Bioware cinematic designer John Ebenger, around 92% of players opted to be the good guy in their Mass Effect playthrough. "Something like 92% of Mass Effect players were Paragon. And we put a lot of work in to the Renegade content too :(," Ebenger wrote in a tweet.

Paragon and Renegade occupied opposite sides of Mass Effect's binary morality system. Players could choose different lines of dialogue and actions that fit one of the two sides, with each decision adding points to their character's score as a either a Paragon or Renegade. Filling up one side would open up more choices down that path, so you were incentivised to pick one and stick with it instead of mixing and matching according to the situation.

Continue Reading at GameSpot
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