Starfield, developer Bethesda Softwork's highly anticipated sci-fi RPG, will feature what game director Todd Howard described in a new interview as "classic Bethesda-style dialogue" options. The interview comes directly from Bethesda itself, where community director Jess Finster asked Howard about various topics of interest to the game's community. When asked about how dialogue and speech checks will work in Starfield, Howard compared it to older Bethesda RPGs. "We've done a lot of different dialogue systems," Howard said. "We've gone back to, I'll call it a classic Bethesda-style dialogue. You're looking at the character and how they emote, and you have a series of choices there," Howard said. Continue Reading at GameSpot
|