It's December 2020, and Cyberpunk 2077 is about to make headlines for all the wrong reasons. Arriving on store shelves eight years after it was first announced, Cyberpunk 2077 had all the momentum in the world to help it close out the year in blockbuster style. With developer CD Projekt Red having earned plenty of goodwill from its work on The Witcher trilogy, the idea of the studio working on a cult-classic IP combined with a Keanu Reeves show-stealing E3 moment made for one of the most highly anticipated game debuts of all time. Come launch day, it was a different story. While PC reviews mostly praised the game, they came with a gigantic asterisk attached that could be seen from orbit as Cyberpunk 2077 was crawling with bugs, destructive glitches, and a world that felt half-baked at best. Fascinating game features that had previously been shown off in trailers, like using wall-running to get an acrobatic drop on enemies, were missing from the final release. Console gamers bore the brunt of Cyberpunk 2077's shortcomings, as the game was barely playable on last-gen PS4s and Xbox Ones, while the newly launched PS5 and Xbox Series X|S hardware also had to deal with plenty of problems. Continue Reading at GameSpot
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