Creative director says upcoming Nintendo iteration not a "radically diminished version," and is on par with console and PC cousins.
Gamers who decide to hold out for the Wii U version of Assassin's Creed III won't need to worry about the game skipping features or content from its console and PC cousins. Creative director Alex Hutchinson recently told Games Industry International that the Wii U version is no different than the Xbox 360, PlayStation, or PC iterations.
"It is exactly the same game that's on the other platforms," Hutchinson said. "And I know that sounds ridiculous, but it's been a long time since I've shipped a game on more than three platforms where you could say it's all the same. It's not like some radically diminished version, so that's exciting."
Though the main game and experience in Assassin's Creed III on Wii U may be on par with the other versions, only PS3 gamers will be able to play the four-chapter Benedict Arnold missions. Those missions were announced yesterday, and see game hero Connor attempt to foil Arnold's plot to betray the West Point camp. It is not clear if these missions will be made available later for other platforms.
Assassin's Creed III debuts on Xbox 360 and PS3 on October 30, with a PC release slated for November 20. The game is a launch title for the Wii U in North America, shipping alongside the system in that region on November 18.
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