David S. Goyer has been attached to some major films over the last 20 years--including the Dark Knight trilogy, Batman v Superman, and Terminator: Dark Fate--but in games, he's best known for his work on the Call of Duty: Black Ops series. Goyer has story credits on Black Ops and Black Ops II, and he was brought back for Black Ops Cold War, the latest game in the series. Now, in an interview on the official Call of Duty blog, Goyer has explained some of the philosophy behind his work on the series. Reflecting on the first two Black Ops games, Goyer said that he had been excited to move into games when he was invited to do a script polish for the original. "I think the game was about two thirds of the way finished at that point, and I punched up the script and I made some other suggestions," he recalls. "It was fascinating for me--it was just a different medium in the way that you convey exposition is entirely different." After that, he was asked to be involved in Black Ops II "from the ground up," and he was able to get some interesting storytelling choices through. "I love the idea that there are multiple endings that can be achieved, depending on the moral choices that I make throughout the game," "he says. It was something that I was really pleased to see that Treyarch and Raven were continuing on with this new game. I liked the idea that actions have consequences." Continue Reading at GameSpot
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