Destiny 2's latest season, Season of the Seraph, has officially begun this week and as usual, it has come with a hefty patch. Aside from adding new content for Season 19, Update 6.3.0 has also introduced hundreds of small but substantial changes to the game. Several of these changes have been discussed before, and include the start of an overhauled PvP scene in Destiny 2, destination materials being phased out, and plenty of weapon archetypes being tweaked to have a stronger identity. For PvP, the big changes include a new quickplay playlist that incorporates both Control and Clash into the mix, a weekly rotator that uses connection-based matchmaking, and a new competitive division ladder now that Glory progression has been deprecated. In the weapons department, there are plenty of granular changes to read through here, with shotguns, sidearms, glaives, and other gear getting tweaked. Shotguns in particular will have a fixed spread pattern that changes based on the weapons manufacturer, and Bungie expects this fine-tuning to be an ongoing process once Lightfall has launched. When it comes to glaives, attacks have been adjusted for more reliable hit detection but these weapons will do reduced damage against high-level enemies and the damage output has been changed from 75 to 67. For Exotics, a number of these weapons will also lean harder into their signature identity and items such as Borealis, Vigilance Wing, Coldheart, and dozens more are all getting a number of changes to their design. Divinity, a controversial Exotic trace rifle, will also have its power toned down but will still be very useful to have for challenging PvE content. Continue Reading at GameSpot
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