Destiny 2’s New Player Experience Sucks Right Now, Thanks To Its Story

"Okay, so that's the Crow, and he's the guy who killed Cayde-6, and it's a really big deal that he's back and that we're working with him--because we murdered him," I explained, somewhat breathless, over the Discord voice chat filled with four of my oldest friends. "You really should play Forsaken before this."

Nobody said anything for a few long moments as I thought about what other story elements of Destiny 2 might be relevant to the mission we were about to run. As I thought about it, two things dawned on me. First, that anything I could tell them about Destiny would be relevant because their introduction to the story and the world was so thin. Second, that they probably didn't care.

When Bungie released Beyond Light, the latest expansion to Destiny 2, it added new content to the game while removing a whole lot of old content. Several major in-game destinations were "vaulted," ostensibly because Destiny 2's install size was getting too big and because those areas of the game were getting too little attention, both from the developers and from players. But because of that, tons of old missions are now gone from Destiny 2--like the vanilla campaign that introduces you to the world and its characters.

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