Diablo II: Resurrected's beta has come and gone, and with just a few weeks left to go until the full game's release, Blizzard is offering additional insight regarding certain features, including 21:9 ultrawide monitor support. While the game will be playable on an ultrawide monitor, it won't support the full 21:9 ultrawide aspect ratio, instead only extending to 19:9. Support for 21:9 was included in the game's technical alpha, but was reduced to 19:9 in the more recent beta, leaving many players wondering why. As it turns out, there's a good reason for the limitation--21:9 breaks the game. Specifically, playing at an ultrawide aspect ratio makes it so that players can attack from further ranges than the game was designed for. Enemies targeted from the extended range ultrawide monitors provide simply fail to recognize they are being attacked, and as a result don't react. Continue Reading at GameSpot
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