A Halo Infinite developer has responded to a gameplay video making the rounds about the sci-fi shooter's use of aim assist on PC. Lead sandbox designer Quinn DelHoyo shared some important context about what's actually happening in an attempt to downplay concerns about it. DelHoyo explained that this video looks like an extreme example of aim assist--because it is. The player has gone AFK and the game moves the crosshairs onto the enemy as part of the aim assist feature, which is popular in many online shooters. DelHoyo pointed out that, had the player touched the mouse (or controller, presumably), aim-assist would be "instantly disabled." "Once movement stops, it takes half a second to enable again. This does not come into effect during gameplay," DelHoyo said. Continue Reading at GameSpot
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