Football franchise's first entry on touch-based console will not include new physics system, Ultimate Team, or online team play.
Madden NFL 13 for Wii U capitalizes on the console's unique input capabilities, but the long-standing sports franchise's first foray onto the system will bench several features. While the Xbox 360 and PlayStation 3 versions of Madden NFL 13 both headline the "Infinity Engine," which allows procedurally generated physics to impact plays and animations, the feature is nowhere to be found on Wii U.
ESPN Playbook spoke to Madden producer Yuri Bialoskursky about this and other omissions, and what the Wii U version has to make up for it. Bialoskursky said while he would have liked to include the Infinity Engine in Madden NFL 13, the challenges of working with new hardware made it impossible. He also said Madden Ultimate Team--an online feature which combines fantasy football with in-game challenges--will not appear this year, nor will online team play be implemented.
The game will let players use the Wii U Gamepad's touchscreen to quickly select plays as well as draw in new routes on the fly. "We were looking at ways we could bring these elements into the Wii U space and make it a much quicker experience," Bialoskursky said. Madden NFL 13 will also support local five-player multiplayer using the Wii U Gamepad, Pro Controller, and Wii Remote and Nunchuks. The game's Connected Careers mode, which lets players manage teams from their browsers, will also be implemented.
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