Masahiro Sakurai confirms some of Brawl's features cut for new entry; performance-altering character customization confirmed.
The upcoming Super Smash Bros. game for the Wii U and 3DS will not feature a story mode or cutscenes, creator Masahiro Sakurai has confirmed.
In his biweekly column for Famitsu (via Kotaku), the designer explained that many of the videos from Super Smash Bros. Brawl's Subspace Emissary mode appeared online, taking away the novelty of the experience for the player, Sakurai said.
"Unfortunately, the movie scenes we worked hard to create were uploaded onto the Internet," Sakurai said. "You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them."
Though the upcoming Smash Bros. game will not feature such cutscenes, Sakurai said he remains interested in launching character-specific videos that can be shared online. Nintendo has already released such videos for newcomers the Villager, Mega-Man, and the Wii Fit Trainer.
The new Smash Bros. game will not feature a story mode, but Sakurai said the 3DS version would include a game mode that will "act as a separate mode from the standard versus play," though he did not go into any greater detail.
Sakurai also confirmed that the 3DS and Wii U versions of the new Smash Bros. game will have different stages and that some form of character customization will be available in the game. Customization will affect character performance, though Sakurai would not go into further detail.
The untitled Smash Bros. game for the Wii U and 3DS launches in 2014. For more, check out GameSpot's previous coverage.
Read and Post Comments | Get the full article at GameSpot
|