Upcoming Call of Duty for PlayStation Vita will not include fan-favorite mode because multiplayer took priority, Activision says; game due November 13.
Next month's PlayStation Vita game Call of Duty: Black Ops Declassified will not have a Zombies mode. The news comes by way of Activision community manager Dan Amrich, who explained on his One of Swords blog that standard multiplayer took priority during development.
"Thats the core experience, and that simply needs to come first," Amrich wrote. "Theres always a list of things you want to do and things you need to do, and at the end of the day, realistic goals are the ones that people actually attain."
Though there will not be a Zombies mode in Call of Duty: Black Ops Declassified, the game does host a similar "Hostiles" mode. This gametype challenges players with defeating waves of enemies, but they are living, not foaming at the mouth and undead.
Black Ops Declassified is the first Black Ops game to not feature a Zombies mode. After being introduced in Treyarch's 2008 shooter Call of Duty: World at War, the gametype returned in 2010's Black Ops, was spun into its own iOS game, Call of Duty: Black Ops Zombies, and will be featured in next month's Black Ops II.
Call of Duty: Black Ops Declassified is currently in development at Nihilistic Software (Resistance: Burning Skies), and is due out on November 13, according to a tweet from the studio. The game will also be available in a PS Vita hardware bundle at launch.
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