Fallout developer's isometric, party-based PC role-playing game surpasses $1.1 million target in just over a day; stretch goals scaling up to $2.4 million revealed.
Obsidian Entertainment's Kickstarter campaign for an isometric, party-based PC role-playing game has been fully funded. The crowd-funding effort for Project Eternity reached its $1.1 million target in just over 24 hours, and currently stands at over $1.5 million from more than 39,000 backers.
Now that the campaign's funding target has been reached, Obsidian has laid out stretch goals for Project Eternity. If the effort hits $1.6 million (which it is quickly approaching), Obsidian will offer a Mac version of the game, as well as a new "major" storyline with quests, locations, NPCs, and loot.
If the campaign hits $1.8 million, Obsidian will add a new playable race, class, and companion to Project Eternity. At $2 million, the developer will create in-game houses for players to customize and store equipment in. If the effort hits $2.2 million, Obsidian will add a new region, faction, and companion, and will create a Linux version of the game.
Lastly, Obsidian said if the crowd-funding campaign for Project Eternity hits $2.4 million or more, additional features will be added, though these were not specified.
In addition to Obsidian's Project Eternity (still a working title), the developer is at work on March's South Park: The Stick of Truth and a game based on Robert Jordan's Wheel of Time fantasy series.
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