Almost two years into the lifecycle of its PS5 console, Sony has adopted a multi-platform approach for its gaming division that has seen heavy investment in PC ports, mobile games, and live-service titles. Speaking to Axios, PlayStation Studios chief Hermen Hulst explained that Sony's expansion onto PC and mobile hardware came from the company realizing that the traditional console cycle was becoming unsustainable as game development costs began to rise. Hulst said that Sony plans to build up its "internal capability" to make mobile games--such as the acquisition of Savage Game Studios in this space--and will also work with external partners on its projects. "Further investments in areas that will strengthen the expansion on to PC, on to mobile and into live-services, that's definitely a possibility for us," Hulst also said to Reuters. Continue Reading at GameSpot
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