Resident Evil 4 has the Shooting Gallery activities. These minigames can be found in several areas that you'll visit during the campaign, often right next to one of the Merchant's hubs. Each particular area has its own challenges where you get to use specific weapons and, if you meet the target scores, you'll earn tokens that can be exchanged for rewards. Here's our Resident Evil 4 Shooting Gallery, Charms, and Gold Tokens guide to help you with these minigames.
Resident Evil 4 Shooting Gallery, Charms, and Gold Tokens guide
The Resident Evil 4 Shooting Gallery minigames are found in specific sections in major zones. These are denoted by an elevator next to the Merchant and, when you ride it, it'll take you to the activity area. Here's what you need to know about the mechanics:
Each Shooting Gallery has three challenges, with specific weapons that need to be used. In some cases, two or more weapons are provided. For instance, you'd have to rapidly shoot a line of hostiles with the TMP, then switch to the shotgun if enemies are bunched up next to each other.
Weapons have unlimited ammo, and they won't affect your normal ammo count while you're normally exploring.
The goal is to shoot the cutouts of enemies that appear (i.e., pirates, dogs, and the like) within the time limit. You'll also earn bonus points if you shoot any skulls attached to targets.
If a cutout has a stick of dynamite, you can shoot that to instantly destroy all targets.
From time to time, civilians will also appear, which are meant to trick you. Avoid shooting them or you'll be penalized (-500 points).
When you reach a new Shooting Gallery, the previous challenges will still be selectable.
Scoring system, tokens, and bonus rounds
The following factors affect your overall score in the Resident Evil 4 Shooting Gallery minigames: