Japanese publisher Square Enix today reported earnings for its fiscal year ended March 31, announcing that--as expected--both revenue and profit are up year-over-year. Revenue was up 4.8 percent to ¥155 billion ($1.5 billion), while profit came in at ¥6.6 billion ($64.7 million), substantially better than the ¥13.7 billion ($134.4 million) loss posted this time last year.
Helping Square Enix reach a profit this year were games like Final Fantasy X/X-2 HD Remaster, Thief, and Tomb Raider: Definitive Edition, all of which recorded "favorable" sales, the company said in a press release. Square Enix added that PC browser game Sengoku IXA has been showing "steady performance," while mobile game Kaku-San-Sei Million Arthur "has become an instant hit" in Taiwan and China.
In addition, Square Enix called out Final Fantasy XIV: A Realm Reborn as a top performer, achieving "favorable progress" during the year. Square Enix's game division, Digital Entertainment, saw revenue rise 5.7 percent to ¥94.57 billion ($927.9 million). Operating income for the division was ¥10.7 billion ($104.9 million)
Square Enix sold a total of 17.23 million games during the year, most of which (8.2 million) were sold in North America. Japan (4.6 million) was the next largest region, followed by Europe (4.08 million) and Asia (340,000).
Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
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