Former BioWare producer Mark Darrah, a veteran of the esteemed RPG studio perhaps best known for his work on the Dragon Age series, has commented on the so-called "BioWare Magic." In a new video on his YouTube channel, Darrah spoke about this development practice, which he said is "bullsh**." Darrah said on a given project at BioWare, workers make their way through development without making significant visible progress at a regular pace. If development continued this way, it might take 30 years to release a game, Darrah said. So what can happen is that at some point, a team hits a "pivot point" and elements of a particular game begin to "click together" and the game really begins to take shape in earnest. That stage of development is referred to as "BioWare Magic," visualized by Darrah in his video as the blade of an ice hockey stick that shoots up quickly at the end. "Things come together really late and things get better really late; that's terrible, right?" he said of the term BioWare Magic. Compounding the issue is that there is a good amount of uncertainty over when this BioWare Magic stage of development might kick in, Darrah said. Continue Reading at GameSpot
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