Stray Gods: The Roleplaying Musical sounds fantastic. And I'm not saying that in the metaphorical sense of "Oh, this seems like it will be really cool." No, as a musical adventure game with RPG elements, it literally sounds fantastic--the music for this game is incredible. After sitting down for two hour-long previews with narrative director David Gaider, managing director Liam Esler, and art director Benjamin Ee to discuss how this Greek mythology-inspired adventure game came to be, I'm blown away at what the team has already achieved and what they envision for the final product. During our conversation, I took the chance to ask Gaider about the world-building that went into Stray Gods' incredibly diverse modern-day Greek pantheon, and the team also walked me through Stray Gods' opening 30 minutes, showed off behind-the-scenes visuals of concept art, and revealed several never-before-discussed songs from throughout the game, including a touching soliloquy from Asterius to Hecate. Stray Gods is the debut title of developer Summerfall Studios. It sees you play as Grace (voiced by Laura Bailey), a college-dropout-turned-singer who finds herself becoming the latest and last Muse following the murder of Calliope. The surviving governing body of the Greek pantheon--known as the Chorus--condemns Grace for the crime, forcing her into a search to discover the identity of the true killer within a week's time or face punishment in their place. Continue Reading at GameSpot
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