Vokabulantis Is A Stop-Motion Game Shot With Physical Objects

Stop-motion films are incredibly difficult to make, requiring animators to take thousands upon thousands of pictures as they pose and barely move figures and set-pieces in order create a film. Creating even a short film using stop-motion is a very long process, and it's not a very common art form anymore. However, Wiredfly and Kong Orange decided to make things even harder with Vokabulantis, a cooperative platformer that uses traditional stop-motion animation to create something stunning. Yes, it's a video game made with physical objects.

Currently approaching the end of a Kickstarter campaign that is nearing its $82,323 goal, Vokabulantis is a puzzle-platformer that can be played either cooperatively or on your own, and the world is inspired by language--hence the title. The estimated launch date isn't until October 2024, with Steam as a confirmed platform and others also targeted.

The two kids at the center of the story want to express their love for each other, but without mouths, they must find another way. Through the game design, the development team wants you to feel what they feel, rather than telling you.

Continue Reading at GameSpot
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