The crew behind the scenes of Netflix's Castlevania, Season 4 of which just premiered, vary widely in experience. Executive producer Kevin Kolde shepherded the series for years, having licensed it via his production company Project 51 originally in the early 2000s. Brother directors Sam and Adam Deats, meanwhile, came from a background in video game cutscenes to direct what is generally considered one of the best video game adaptations to date. GameSpot spoke with all three to look back at the show and get a better understanding of how they managed to put together something that has captured such a devoted audience. Kolde has been in animation production for over 30 years. Working on series like Ren & Stimpy, Adventure Time, and Bravest Warriors put Kolde on both sides of creating animation--creative and production. "I kind of did it all for Castlevania," he told GameSpot. Continue Reading at GameSpot
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